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Open Source Lexical Attraction Word Game

Lexical Attraction

Lexical Attraction


This program and its source code are provided "as is" and without warranties as to performance or merchantability. The author and/or distributors of this program and its source code may have made statements about them. Any such statements do not constitute warranties and shall not be relied on by the user in deciding whether to use this program and its source code.

This program and its source code are provided without any express or implied warranties whatsoever. Because of the diversity of conditions and hardware under which this program may be used, no warranty of fitness for a particular purpose is offered. The user is advised to test the program thoroughly before relying on it. The user must assume the entire risk of using this program. The author and/or distributors of this program assume no liability whatsoever.

Download Lexical Attraction

Lexical Attraction requires .Net 2.0 to run and Visual Studio 2005 to compile source code.


Description

Lexical Attraction is an addictive word game for Windows.

Required Hardware and Software

Lexical Attraction requires a machine running .NET 2.0 or later and Windows XP or later.

How to Play

The object of Lexical Attraction is to select high-scoring words from the letters on the top row. For example, consider the following game:

Lexical Attraction Sample Game

At the beginning of this game, letters from the top row (E, I, R, I, A, F, N, S, I, B, C, S) can be used to form words. You can select letters from the top row in order by clicking them with your mouse.

After each letter is used, the letter below it becomes available for use. For example, once the F is used, the E below it is available for use:

using letters

Select the longest, highest-scoring word that you can find:

select longest words

Then press the Enter Word button. Press Undo Letter if you selected the wrong letter. Press Undo Word if you'd like to start the current word over. Press New Game when you've found all the words that you can find.

Scoring

Each letter has a value based on the frequency in which it is found in the dictionary. Common letters like A have low values; uncommon letters like Q have the highest values.

Letters Score
E, S 1
A, I, R 2
N, T 3
C, L, O 4
D, U 5
G, M, P 6
B, H, Y 7
F, V 8
K, W, Z 9
J, Q, X 10

A word's score is the sum of each letter's value, multiplied by the number of letters in the word. For example, the score for FIRES is:

8 (F) + 2 (I) + 2 (R) + 1 (E) + 1 (S) = 14 * 5 letters = 70

Strategy

Find the longest, highest-scoring words. Pay attention to the letters immediately below the top row. Remember, those letters will become available the moment the letter above them is used.


Download Lexical Attraction

Lexical Attraction requires .Net 2.0 to run and Visual Studio 2005 to compile source code.



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